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Comment by whatever1

Even with IDEs, reading C++ source code and compiler/debugger output consumes so much mental overhead for no reason. It is so ugly.

Do I need to see the freaking train-long types of every single thing in my entire codebase at all times? No.

We should have an option to only reveal types of specific items. For example I could hover over a variable and then reveal to me that it is a boost::beast::basic_flat_buffer<std::allocator<char> >.

By default types should be hidden, you care about the logic flow of your program. If you are triaging types, then they are still there for you.

parent whatever1 1 year ago

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