> I don't understand how games that are essentially asset flips can be so successful year after year.
We had plenty of shovelware like that ever since the Atari 2600 era too. People point to that (capped off by pacman and ET) as the cause of the console market crash of '83.
We had plenty of shovelware like that ever since the Atari 2600 era too. People point to that (capped off by pacman and ET) as the cause of the console market crash of '83.