> That was a cold-sweat moment for me: after all of my harping about latency and responsiveness, I almost shipped a title with a completely unnecessary frame of latency.
In this era of 3-5 frame latency being the norm (at least on e.g. the Nintendo Switch), I really appreciate a game developer having anxiety over a single frame.
In this era of 3-5 frame latency being the norm (at least on e.g. the Nintendo Switch), I really appreciate a game developer having anxiety over a single frame.