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Comment by fsloth

“ The aliasing is quite extreme ”

One interesting thing in becoming a graphics expert and discussing graphics with non-graphicsprogrammers, is that many don’t care about aliasing.

Aliasing in sound is usually painfully untolerable. It does not seem to be like that in graphics.

Based on this, I dont’t think aliasing is a technical critical fault - it should be considered a specific aesthetic IMHO. As long as people can perceive the shape of the geometry information displayed, it’s ‘fit for purpose’.

If one is rendering in constrained environments I’m fairly sure they’ve made peace with the platform limitations.

(I’m not arguing for aliasing, just that in many practical cases it does not actually matter)

parent fsloth 2 years ago

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