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Comment by mungoman2

This is very cool and a very impressive effort.

I want to discuss though if "real" 3D is the right solution for such constrained platforms. The aliasing is quite extreme due to large pixels and lack of filtering. A more constrained 3D renderer or faking 3D with billboards may be better suited for these platforms. Then the aliasing can make it look more like pixel art than the unstructured noise a real render gives.

parent mungoman2 2 years ago

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