There's a bit of a higher abstraction ceiling in Rust so in theory if you are successful rewriting a thing in Rust then you now have a codebase that's easier to change confidently.
This sort of property is nice to have in huge codebases where you really start losing confidence in shipping changes that don't subtly break things. But of course a huge codebase is hard to rewrite in general...
This sort of property is nice to have in huge codebases where you really start losing confidence in shipping changes that don't subtly break things. But of course a huge codebase is hard to rewrite in general...