I don't understand the "rewrite X/Y/Z in Rust" trend that has been going for a few years.
I'm not familiar with Rust, but I'm almost sure it has a good C interoperability. If a certain piece of software is working well, what is the benefit of rewriting it in Rust?
I'm not familiar with Rust, but I'm almost sure it has a good C interoperability. If a certain piece of software is working well, what is the benefit of rewriting it in Rust?