Comment

Comment by mattlondon

I wanted to love that game. I gave it a good go, but just could not bring myself to want to play it.

I think the story and narrative just put me right off of it from the very outset for some reason. I don't know why but it was a total turn-off.

Also the zero-G thing made sense from a setting-perspective, but the slowly-slowly-drifting-around with limited control was just frustrating and infuriating in equal measure. I am sure it is "realistic" but then this is a game about being in space tearing space ships apart so who cares about realism? If I was able to do things faster and with more "arcade" style movement then I am sure it would have been a blast, but slowly drifting about in treacle was not fun.

parent mattlondon 2 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton