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Comment by pull_my_finger

The war is over. We lost. A rogue-like today means some procedural generation, and maybe perma-death. To be honest though, by the strict definition of the Berlin Interpretation, games don't leave much room for originality and are generally pretty not fun. Mostly reskins of old classics where the symbols are mapped to different genres monsters and items. Most of the stand-out entries in 7DRL were games that tried hard to break OUT of the box. Honestly weird to see the argument in 2024, but as a fellow (actual) rogue-like enjoyer, I once stood on that hill as well.

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