Agree with this. For me, being able to tweak Quake (when it came out) was massive. You could poke around in QuakeC, make a funny model / map etc. The fact that customisability extended to it's two sequels was even better.
To a lesser extent, even being able to modify pretty much any game mechanic via the pull-down Console was amazing too. A great entryway to programming for the young enthusiast!
Always was a wonderful advantage to owning a PC over a console. That, and the accompanying utilities you could combine with the game, to create new graphics, sounds etc.
To a lesser extent, even being able to modify pretty much any game mechanic via the pull-down Console was amazing too. A great entryway to programming for the young enthusiast!
Always was a wonderful advantage to owning a PC over a console. That, and the accompanying utilities you could combine with the game, to create new graphics, sounds etc.