The author considers the bug reporting to be a benefit, it's a contrast from this post last month "One game, by one man, on six platforms: The good, the bad and the ugly" [0].
> The Ugly
> Linux accounts for less than 1% of the total players, so from a business perspective, it is not worth it. And the platform has the highest percentage of players who run into platform-specific issues - the time used for customer support only makes the economy worse. Also, I don’t own a Steam Deck, so adding support is not always easy: Valve does not provide a SteamOS image to test. So Steam Deck-specific code (like controller support, starting the game in full-screen, making the UI bigger, etc) is not tested end-to-end. I’ve used HoloISO with limited success.
> TL;DR: Even worse economy than Mac but less annoyance perhaps
> The Ugly
> Linux accounts for less than 1% of the total players, so from a business perspective, it is not worth it. And the platform has the highest percentage of players who run into platform-specific issues - the time used for customer support only makes the economy worse. Also, I don’t own a Steam Deck, so adding support is not always easy: Valve does not provide a SteamOS image to test. So Steam Deck-specific code (like controller support, starting the game in full-screen, making the UI bigger, etc) is not tested end-to-end. I’ve used HoloISO with limited success.
> TL;DR: Even worse economy than Mac but less annoyance perhaps
[0]: https://news.ycombinator.com/item?id=37862606