> There will be few people with the dedication to benefit us all
> The Unity move was VERY silly considering the state of Godot and Unreal
In my opinion, opposite, Unity just pulled its oligopoly strings. It wasnt bad management or desperate business choices; they knew the state of the industry.
In my opinion, opposite, Unity just pulled its oligopoly strings. It wasnt bad management or desperate business choices; they knew the state of the industry.