And this is the magic of open source and the current situation. There will be many like you and a few with the dedication and skills to make that happen for the benefit of us all.
The Unity move was VERY silly considering the state of Godot and Unreal.
Literally treating your entire user base like that.
I spent $400 for the Pro license when I was a poor Uni student back in '09 and it didn't translate to the newer versions - I just cut my losses and never looked back.
The Unity move was VERY silly considering the state of Godot and Unreal.
Literally treating your entire user base like that.
I spent $400 for the Pro license when I was a poor Uni student back in '09 and it didn't translate to the newer versions - I just cut my losses and never looked back.