Comment
Comment by Fraterkes
I actually agree with you about the language-stuff. I thought your parent-command was essentially making some kind of performance-based comparison between defold and godot, which is why I mentioned Lua.
Defold seems interesting, but unlike Heaps and Godot it hasn't yet been used for any game I've heard of.
(additionaly I don't really agree that Gdscript is particullary esoteric. It's basically python, with a bunch of very obvious engine-api stuff added on top. Language-wise theres very little to learn there, which is great)