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Comment by genewitch

if anyone uses godot, an example i'd like to see is raindrops falling into a puddle, viewed from the top, like the old screensavers. I tried using GPT to do it in 2 engines, pygame and unity. The pygame version kinda worked, but everything felt and looked slightly off.

I have a mighty need for something that can quickly render frames of arbitrary pixels. Ideally a line at a time for smoothness. I also had this working - kinda - in pygame, but after 2.5 screens worth of lines being drawn it gives up.

Looking at the godot documentation, it would be nice to see something non-trivial and arbitrary expressed as code.

parent genewitch 3 years ago

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