It's a shame Unity seems so intent on making itself unattractive to developers. I prefer writing c# to c++, and I think Unity's onboarding experience is much better than Unreal. But when it comes to a non-solo-development effort, when you need to start thinking about businesses and numbers and all the things that aren't making the game, Epic has made Unreal attractive, and partnerships with the Epic Games Store can boost that value even further.
Unity's recent moves to me speak to a fear that they've more-or-less hit their market saturation point, and now they're looking to extract more from the developers who live in their slice of the pie. I fear this will make that slice shrink, which will create more fear, and then the problem spirals.
Unity's recent moves to me speak to a fear that they've more-or-less hit their market saturation point, and now they're looking to extract more from the developers who live in their slice of the pie. I fear this will make that slice shrink, which will create more fear, and then the problem spirals.