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Comment by mickey7

actually the interface is very simple once you grasp the synth model: each instrument > played by 'seqencer' timeline triggers notes > whose output sound textures modified by 'automation' lines

now see a whole bunch of instruments side by side each one with its own timeline for sequencer and bunch of timelines automation

this just explodes the whole stack of standard 2d tracks to be visible all at once instead of being hidden or listed one below another

the 3d gives me a feeling of full immersion and thorough visual control, i actually crave the next step: to manipulate with my own hands these timelines in realspace

however few issues i see with 3d:

- trouble precisely aligning individual notes in time, easy in 2d grid but in 3d space they feel distant and disconnected, (messy?)) : maybe solved with a quicker more integrated swing to flattened 2d sideview or better yet - 3d gridlines

- handy way to time slice select a sub set of instruments to cut and paste slices (loops) around the song

possibly all implemented already. i'm just bsng this after view of one video

anyways, looks pretty and feels cosmic

parent mickey7 14 years ago

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