Comment
Comment by Pedro_Magna
Nope! We pay devs by distributing player subscriptions at the individual level, not the aggregate. I.e. what others play on a given month doesn't affect how we'll distribute your subscription in that month. This way, devs are meritocratically paid according to how many people are playing their game, and it doesn't matter if that is 1 person or a 100,000. We consider adding diminishing returns and other factors to our model to maybe help smaller titles, but there are no solid plans at the moment.