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Comment by Shinmera

I use Emacs, Slime, SBCL, yes. Since it uses SBCL, game code is compiled to native machine code for each supported platform and architecture.

You can find more info on the dev process here: https://reader.tymoon.eu/article/413 And the source code for the engine, Trial, and the game, Kandria, are both on our GitHub under Shirakumo.

parent Shinmera 3 years ago

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