> Why not just use the best ecosystem like Unreal/Unity
laughable. absolutely laughable.
I'm not even talking about politics of using an engine versus writing one; unity and unreal are complex tools with their own problems. if you value what you are producing, and if you value quality and you want your game to be just the way you want it, Unity and Unreal will fight you just as hard as D or C++ have been for the blog author.
Unity/Unreal are also simply not capable of a lot of things. They are definitely not a pure win for someone making a game.
laughable. absolutely laughable.
I'm not even talking about politics of using an engine versus writing one; unity and unreal are complex tools with their own problems. if you value what you are producing, and if you value quality and you want your game to be just the way you want it, Unity and Unreal will fight you just as hard as D or C++ have been for the blog author.
Unity/Unreal are also simply not capable of a lot of things. They are definitely not a pure win for someone making a game.