Comment Comment by didip This person might as well said that he is not planning to finish his game.Screwing around with tooling and languages seems to be a common pitfall to not finishing a game.Why not just use the best ecosystem like Unreal/Unity and get the game out of the door fast? parent didip 4 years ago
Screwing around with tooling and languages seems to be a common pitfall to not finishing a game.
Why not just use the best ecosystem like Unreal/Unity and get the game out of the door fast?