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Comment by Karrot_Kream

> Exceptions of course would be to do it with someone remotely, like a friend or a family member -- it is a good way to potentially 'hang out' with people who aren't physically there. But the same caveats apply.

An increasing number of relationships are happening purely remotely. My company went fully remote due to the pandemic and I've started building working relationships, and yes a friendship even, with new employees completely remotely. And I'm a millenial who remembers a distinct separation between the online and offline (and the modem tones lol). (Though I was a very online kid and have made many internet friends over the years.)

Younger relatives of mine don't see as strong a separation and they have friends who they made in primary school that they stayed in touch with despite families moving a long ways away because of how easy remote communication is these days; when I was a kid moving locales meant a new set of friends. It's this demographic and this world that I think is poised to enter VR experiences en masse. Gen X and older Millenials probably still have too strong concepts of "offline" and "online" (and usually prioritize "offline" over "online") to break this barrier down (as you say, a quintessential part of the "offline" experience is snuggling with your dog or an SO) but I'm pretty confident that younger folks won't see this distinction as pronounced. I might be wrong of course.

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