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Comment by user123456780

> Nearly every aspect of game development is challenging and transferrable

I think thats if you dive into engine development alongside game development.

What I have found is a lot of newer game developers don't know the fundamentals because unity just takes care of it. Instead of spending time learning about data structures and the complexity of building a large interconnected codebase they memorise the unity api and learn how to make 'free floating' scripts that don't have to solve the hard problems.

I used to prioritise game developers when hiring for my corporate job. But I am finding this is less of marker of a good developer. Game development is still hard because it requires a huge amount of knowledge across many disciplines. Games programming has become significantly easier since the rise of unity and unreal.

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