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Comment by lentil_soup

Thanks for the write-up. Always cool to see how different people solve these kind of problems.

I don't know much about cocos2d but since the dots are purely visual, do they need to be game objects? Couldn't you keep their transform in a separate data structure which you can update independently and pass to a shader (or similar) for rendering? I'm thinking something similar to how particles in VFX are usually done.

parent lentil_soup 4 years ago

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