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Comment by quirino

> In video game design there is a saying: Show locked doors before you show a key

This is something I've tried putting into words many times.

I'll try to solve a problem and get to know its challenges deeply. Then a tool is introduced that brings it all together. In these cases, I seem to quickly get a full grasp of the operation and essence of the tool.

I wish education was based around this principle. A bit like what Paul Lockhart advocated for in "A Mathematician's Lament" (https://www.maa.org/external_archive/devlin/LockhartsLament....)

parent quirino 4 years ago

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