The author obviously did a lot of research, explained roguelikes' roots, and has an interesting take on something that a lot of the great roguelikes have in common. It was a good read.
Also, if you read to the end of the article, they aren't saying to use their definition of roguelike, since the name is already taken.
Also, if you read to the end of the article, they aren't saying to use their definition of roguelike, since the name is already taken.