I disagree with this. Theres nothing about this system which requires the world to be infinite. As an example, check out https://www.badnorth.com/ which uses wave function collapse to generate the islands.
The worlds are carefully tuned and aspects of them are controlled, but the algorithm is the same and I do think this creates worlds or at least aspects of gameplay with great interest.
The worlds are carefully tuned and aspects of them are controlled, but the algorithm is the same and I do think this creates worlds or at least aspects of gameplay with great interest.