Comment Comment by dahart > we have spent 10 years catching up with 2011, after killing Flash.Lol, Flash 3d was built on OpenGL and DirectX, which are still here and have progressed since then. What are we catching up with? Adobe chose to kill flash because of WebGL. parent dahart 5 years ago
Lol, Flash 3d was built on OpenGL and DirectX, which are still here and have progressed since then. What are we catching up with? Adobe chose to kill flash because of WebGL.