Comment Comment by enbugger >Q: Does rg3d use ECS?>A: No. It uses generational pools (arenas) which are optimized for efficient memory management to retain more static type safety.So do you plan to support it anyways? parent enbugger 5 years ago
>A: No. It uses generational pools (arenas) which are optimized for efficient memory management to retain more static type safety.
So do you plan to support it anyways?