Comment

Comment by iFreilicht

I really like this idea! It's quite fun to play around with, but it feels like there's not a lot of deliberate choice I can make. It also just works really well and is super smooth. One thing that could be improved about rendering are the edges of the polygon. They look very washed out, even on my 14" UHD display. A little bit like a very low-quality AA was used.

What's a little annoying is that colours jump around when I move anchors closer or farther away from each other, but I guess there's no good solution for that.

Also, it would be nice if the connections between the anchors were less obvious. Right now, they're very clearly visible straight lines. Not sure how that could be solved, though, either.

What colour space are you using for all the transitions?

That sounded quite negative, but I really like what you've done here, it's a very creative approach to an otherwise technical topic.

parent iFreilicht 5 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton