> That's one of the things I loved most about games in the 90s. Everything is a pile of hacks and tricks.
Command and Conquer: Red Alert had a rules.ini file you could tweak pretty much anything on. You could give an infantry unit rapid-firing cruiser artillery cannons that'd lay waste to anything within a couple screens in seconds. Much fun was had.
Command and Conquer: Red Alert had a rules.ini file you could tweak pretty much anything on. You could give an infantry unit rapid-firing cruiser artillery cannons that'd lay waste to anything within a couple screens in seconds. Much fun was had.