Wow, WebGPU support is really cool. Graphics is usually an afterthought in programming language runtimes, which is crazy when you consider that most devices these days have a GPU which is physically larger and has far more raw compute power than the CPU.
I understand why. The extremely proprietary and platform specific nature of graphics APIs and hardware makes it hard. WebGPU is a good choice for portability.
I understand why. The extremely proprietary and platform specific nature of graphics APIs and hardware makes it hard. WebGPU is a good choice for portability.