Comment

Comment by chairmanwow1

The more serious my Godot projects became, the more I became aware of the limitations. Even something as simple as an outline shader for a 3D object can only be implemented in a relatively hacky way.

Nonetheless, I love using it. I'm a huge fan of Godot and donate to them every year. The fact the entire engine is a 30mb download is truely amazing. The editor is snappy and is a breath of fresh air in the world of bloated electron apps

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton