For anyone who'd like to help, crack open that text editor and make a string based js html version of the game. No need to mess with graphics and html canvas when a string based prototype is sufficient
Also use keydrown for handling arrow/WASD inputs and setInterval(draw, 33) to draw the scene at 30 fps
Also use keydrown for handling arrow/WASD inputs and setInterval(draw, 33) to draw the scene at 30 fps
Good luck