Comment Comment by andrewmcwatters Not really, a tremendous amount of game code doesn't benefit from multithreading. So, this also doesn't have anything to do with Rust.A better argument might be Rust and Vulcan, though. Even still, you can get very far with just using OpenGL. parent andrewmcwatters 6 years ago
A better argument might be Rust and Vulcan, though. Even still, you can get very far with just using OpenGL.