Most likely not. To make cross platform multiplayer possible, they practically have to enforce the same physics timesteps on all platforms.
What most people perceive as a different feel is the input to display latency. On a TV with a controller that can easily be 4x higher than with a mouse on a PC screen.
In the early days, Microsoft did a famous study of how strongly input latency affects the way how people use office software. If I recall correction, 50ms in additional latency would lead to significantly less exploratory behavior.
And I think we all know that intuitively from the web. When a bloated newspaper site needs 5 seconds to load, you start to consciously consider if you really want to click that link, as opposed to just checking out everything slightly related on Wikipedia.
What most people perceive as a different feel is the input to display latency. On a TV with a controller that can easily be 4x higher than with a mouse on a PC screen.
In the early days, Microsoft did a famous study of how strongly input latency affects the way how people use office software. If I recall correction, 50ms in additional latency would lead to significantly less exploratory behavior.
And I think we all know that intuitively from the web. When a bloated newspaper site needs 5 seconds to load, you start to consciously consider if you really want to click that link, as opposed to just checking out everything slightly related on Wikipedia.