I was extremely lucky to transfer to a team at my employer that did full-time making (like Maker Faire). After many years of being totally ignorant about things that I cared about a lot (making structures that do interesting things), I was finally able to work with people who had been raised as gearheads and makers, and I found that I truly enjoyed working with my hands. Now, there are many things I don't like to do manually, but I will spend a ton of time designing parts in CAD, coercing my printer or mill to make them, and then assemble the parts into something larger/more interesting.
Eventually I managed to build some really cool stuff, including a scanning microscope (from CNC parts) and a "Bean Machine" which demonstrates the central limit theorem. Now I'm experimenting with rendering 3D surfaces into wood by writing python programs that output g-code so they can be milled (this would take far too long to do by hand unless I was retired).
Fun stuff. I think working with your hands (not typing on a computer, but cutting, carving, shaping, making etc) can be very enjoyable.
Eventually I managed to build some really cool stuff, including a scanning microscope (from CNC parts) and a "Bean Machine" which demonstrates the central limit theorem. Now I'm experimenting with rendering 3D surfaces into wood by writing python programs that output g-code so they can be milled (this would take far too long to do by hand unless I was retired).
Fun stuff. I think working with your hands (not typing on a computer, but cutting, carving, shaping, making etc) can be very enjoyable.