I've been very interested in following the divergant paths of Star Citizen and Elite:Dangerous which are similar projects which started at roughly the same time (both kickstarted in 2012)
E:D seem to have taken the route of getting an MVP out and functional and have been iterating on that base since then adding new content, play modes, platforms etc. As a result they had a playable game out in 2014.
SC seems to have gone more for a big bang approach of only launching once they've got more in place with, from the blog post, an alpha in 2020.
E:D seem to have taken the route of getting an MVP out and functional and have been iterating on that base since then adding new content, play modes, platforms etc. As a result they had a playable game out in 2014.
SC seems to have gone more for a big bang approach of only launching once they've got more in place with, from the blog post, an alpha in 2020.