> I drastically reduced the time developers spent repairing those failures, but there were no metrics that tracked developer time.
For several jobs in a row, I've felt that helping others on a team is undervalued and under-recorded. I've been planning to implement the "assist" metric, similar to basketball, on my own team for a while.
The idea would be something along the lines of everyone gets a set of assist points they must distribute to people who help them the most.
While I don't love the idea of gamifying it, all the places I've ever worked have had too strong of a reverse incentive towards individual achievement, especially when it comes to promotion, and not nearly enough support for teamwork in specific and measurable ways.
Anybody have experience with teamwork metrics like this, or others that worked or didn't work?
For several jobs in a row, I've felt that helping others on a team is undervalued and under-recorded. I've been planning to implement the "assist" metric, similar to basketball, on my own team for a while.
The idea would be something along the lines of everyone gets a set of assist points they must distribute to people who help them the most.
While I don't love the idea of gamifying it, all the places I've ever worked have had too strong of a reverse incentive towards individual achievement, especially when it comes to promotion, and not nearly enough support for teamwork in specific and measurable ways.
Anybody have experience with teamwork metrics like this, or others that worked or didn't work?