> Sadly, true "walking" with horizontal movement without accompanying angular momentum causes nausea in most people - hence teleporting as a solution. This as I understand it is a physiological system that is at odds with the VR world and while not everyone experiences it most do.
While true, it is also true that of these most people who will (at first!) experience simulator sickness, the vast majority can adapt fairly quickly and "get their VR legs".
While true, it is also true that of these most people who will (at first!) experience simulator sickness, the vast majority can adapt fairly quickly and "get their VR legs".
Sadly this is never mentioned in articles.