For what it's worth; the main problem I've run into when getting work done on Linux (and I'm really grasping at straws here) is lack of compatibility with applications which run on both OS X and Windows. But when I look at my coworkers' screens (they're on macs) I realize that the native OS X versions of these applications tend to run about as well as the Windows versions do in a VM on my machine. The only one I've ever needed a VM for is Excel.
If I were starting up a 2D media company I might have some concern moving new hires from probably-familiar Adobe applications to the (excellent) Linux alternatives; but still probably not enough to dissuade me completely. For a new 3D studio the industry is so diverse anyway that it would be worth going with Blender to start with, or Maya if the heart desires it.
For software, I don't think there's a worthwhile platform which you can not develop for from Linux (aside apple nonsense, but even all-apple shops end up using OS X VMs for iOS builds since XCode build is highly stateful(!)).
If I were starting up a 2D media company I might have some concern moving new hires from probably-familiar Adobe applications to the (excellent) Linux alternatives; but still probably not enough to dissuade me completely. For a new 3D studio the industry is so diverse anyway that it would be worth going with Blender to start with, or Maya if the heart desires it.
For software, I don't think there's a worthwhile platform which you can not develop for from Linux (aside apple nonsense, but even all-apple shops end up using OS X VMs for iOS builds since XCode build is highly stateful(!)).