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Comment by momerath

I don't have time to read through the thread today, but I did before the Rift kickstarter was announced, and my impression has always been that the software-distortion-in-compensation-for-simpler-optics[1] idea was already out there when Carmack chimed in.

1. Allowing the screen to be much closer, drastically improving practically achievable FOV.

Here's the thread: http://www.mtbs3d.com/phpBB/viewtopic.php?f=140&t=14777

parent momerath 9 years ago

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