So let me get this straight -- for these "unnofficial" APIs, someone just scraped a bunch of packets from their phone while letting Pokemon Go run on it? Then investigated to see what the communication from client to server looks like, then implemented an API that mimicks that communication?
If that's all so, could the PoGo devs simply enforce some type of device authentication to 'shut down' these APIs, or otherwise take different steps to make unofficial APIs less compatible/more difficult/effectively impossible?
If that's all so, could the PoGo devs simply enforce some type of device authentication to 'shut down' these APIs, or otherwise take different steps to make unofficial APIs less compatible/more difficult/effectively impossible?