Recent submissions

Comment · 1 month ago
Over the last three years I have been doing a focussed investigation of a lot of different programming languages and styles (about 38 last count). I was reflecting over the weekend which one I really liked best. Not really for features or functionality or toolset just which one felt 'right'. Julia came out on top as the one language I wanted to play with more and I wish could give a reasoned well justified argument for it but it's really just a feeling. The right mix of intelligent design, power, absence of evangelical idiocy, and a pleasing interface. So nice to get that feeling validated from the random workings of the world and see this release message this morning. Thanks Julia team.
Comment · 3 months ago
That's the most expensive piece of toast ever made! I want one. Can in open the jar of jam yet?
Comment · 6 months ago
Very much liked the split screen popping from one link to another flow from this website. Nice idea.
Comment · 8 months ago
Yes. Supports .md but when you try to save back to .txt it does something to line endings that you cannot see in notepad but if you grep your .txt files from wsl like, I do all the time, you get page long strings instead of matching lines. It's weird and I haven't dug into the cause as it was easier to save as a new note but pretty sukky for an IT company to miss something like that.
Comment · 8 months ago
Nice looking games though.
Comment · 1 year ago
Nice succinct article. Thanks.
Comment · 1 year ago
Gourney Color and Light and one of the same name by Pickard et al. are a really good artist centric exploration of color.
Comment · 1 year ago
Now this is the juicy tidbits I read HN for! A proper comment about doing something technical with something that's been invested in personally in an interesting manner. With just enough detail to tantalise. This seems like the best use of GenAI so far. Not writing my code for me or helping me grock something I should just be reading the source for or pumping up a stupid start up funding grab. I've been working through building an LLM from scratch and this is one time it actually appears useful because for the life of me I just can't seem to find much value in it so far. I must have more to learn so thanks for the pointer.
Comment · 1 year ago
Good article and interesting technical description. Stays on the side of "proud developer keen to share details others would find interesting" and away from the "I made a game and here is my blog to advertise it". I do like hearing about Playdate development and wish I had one. There is lots of other Doom-like games out there with decent descriptions of the ray casting algorithm but the additional tweaks you made for the platform are fascinating.
Comment · 1 year ago
Comment · 1 year ago
No thanks my closest grass is covered in dog pee!
Comment · 1 year ago
This is the feature that sold me on Rebelle 7 (which is hands down the best digital painting software I've used). Being able to translate oil painting mixing techniques onto a digital workflow was a game changer for me.
Comment · 1 year ago
Comment · 1 year ago
Thanks this seems very good. Being able to flick #! off the 'e' is nice. The position of . and , is a bit weird on the left of the keybord. But i do like the curser control and brackets usage. There is some buggy activity with capitals appearing eg ttt55555%%%%%TTT% randomly. And it misses autocomplete and auto capitalisation for general usec
Comment · 1 year ago
What I found particularly disturbing about this was that I had to swipe away two pop ups and a lower banner just to start reading. All the while my subconscious was asking if I would like to just pick up a book. Then I got distracted by an ad for another article on the right of the screen. .

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