zulban
Joined 8 years ago
Joined 8 years ago
Nobody cares about abstract profit. They care about money in their personal bank account.
Indeed. The number of hours is my goto defence too. So far I've put in maybe 200 hours of time into design, iteration, playtesting, QA, and balance of my game. Sure - almost zero has gone directly into writing code but this is still a major project.
People who one shot a crappy game have no idea how much work it still takes to get something really good over the finish line.
>I'm not really sure what to do with people who dismiss AI-assisted projects
Mostly I've stopped worrying or trying to convince the haters. I'm having a blast and building great things (lots more than just Asteria).
Good luck with your apt project!
https://blog.stuartspence.ca/introducing-asteria.html
https://store.steampowered.com/app/5482440/Asteria_4X/?beta=...
To be clear, I've made large software and game projects over the years, but no way I'd have found the time to do a remake/enhancement of a game I loved as a kid from 1995 that has zero business case. Not without AI.
Museums are worthwhile to fund instead of throwing them to the wolves of the private sector.