zucker42
Joined 7 years ago
Joined 7 years ago
One way this debacle has been portrayed in the media is "an unaccountable board tried to destroy a profitable company". I think a more accurate portrayal is "Sam Altman and Microsoft worked together to deemphasize the company's scientific and humanitarian goals and emphasize building successful and profitable products". It's sort of depressing how Microsoft was able to "capture" a nonprofit.
I understand if you disagree with this argument (I don't know if I'd endorse it wholeheartedly), but I don't see how it is asinine. The wider context here is that there are people who believe in "general computing", i.e. the idea that users should retain full control over computing devices and software they buy.
The philosophy of companies of companies like Nintendo is that when you buy a game from them, you are buying the right to play the game in exactly the way they want. If they could make modding illegal, they would (it is in Japan, to my understanding). This runs counter to the idea of general computing, where you should be to play a game you buy in any way you want, including modding, or playing on a different device, etc.
So to return to the point, the argument is that by refusing to sell their games to users of other platforms (as well as their other actions), Nintendo is working against the goal of general computing, and therefore it's not worth feeling sorry for them when people pirate the game. Phrased differently, people who don't own a Switch have no way to play the game besides pirating, and people should be able to buy games separately from devices.
Another fundamental argument here is that hardware/software walled gardens which are enforced by anti-circumvention and copyright laws are basically anti-competitive monopolies.
> A video emulator is piece of software that allows a user to run a video game on a platform different from that for which is was written. Many people use emulators to play unlawfully obtained pirated games.
Wording something as definition implies that the statement both contains no falsehoods and is complete.
Saying that the purpose of an emulator is to play pirated games is not true. I use an emulator to play Super Smash Bros Melee on my computer, with the ROM obtained from the disk I own. People have modded the Super Smash Bros Melee game to allow for online play, something that would be impossible without an emulator. People used emulators to find a bug in Ocarina of Time that would allow them to beat the game (played on original hardware) faster.
But the statement is written to confuse a non-technical fact finder into thinking that the only purpose of an emulator is to play a video game without paying for it, or to help others to do so. And it's done so because that Nintendo doesn't believe that you own the game you buy from it.
[1] which is not necessarily true
> A video game emulator is a piece of software that allows users to unlawfully play pirated video games that were published only for a specific console on a general-purpose computing device
[1] https://www.scribd.com/document/709016504/Nintendo-of-Americ...
There is a quote in the top level comment of this thread that says that.
> It’s untenable that there’s unsanctioned client software for a messaging platform for which privacy and security are a primary feature.
[1] https://youtu.be/ZeecOKBus3Q?si=cYJUaxjIJPIbubRL
[2] https://youtu.be/hEUO6pjwFOo?si=DXVosLh6YTsMkKOx