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Comment · 1 year ago
Also don't forget one of the promises of RAW: That RAW developers will continue to evolve, so that you'll be able to generate a better conversion down the line than now. Granted, given the maturity of developers the pace of innovation has slowed down a lot compared to 20 years ago, but there are still incremental improvements happening.

Another advantage of RAW is non-destructive editing, at least in developers that support it and are more than import plugins for traditional editors. I rarely have to touch Photoshop these days.

Comment · 2 years ago
> ive said this before but we have min-maxed our economy to optimize for profit. We may be entering the reaping phase of that now.

Expanding the scope beyond the economy, one could certainly make the claim that the Age of Consequences is upon us, and that William Gibsons "Jackpot" isn't far off either. We're increasingly and collectively impacted by the fallout from decades of bad decisions.

Comment · 2 years ago
Comment · 2 years ago
Comment · 2 years ago
What makes you say zvols are neglected? In fact the people that did most of the work porting ZFS to Linux, i.e. LLNL, use zvols for their HPC cluster and they still employ a number developers and the primary maintainer of ZoL. I also remember a quote from them stating that zvols were in fact more mature than vfs.
Comment · 3 years ago
Well said.

The movie is powerful enough and the subject relevant enough to still resonate with the younger generation. I do wonder, however, if the older the movie gets, the more distant the imagery from the seventies might intuitively appear to a young viewer. This led me to think about how the movie would look if (re)made today. I keep getting ideas for recent footage / subjects which would work in place of the original shots, whatever the merit of such an undertaking might be.

Comment · 3 years ago
I'd say Naqoyqatsi has all the qualities of the first two movies, except in the area of visuals. The score is phenomenal, up there with Glass' best.
Comment · 4 years ago
With minor tweaks LXD works just as well or better for this, with a polished UX.
Comment · 4 years ago
Former unimportant Eve player active 2008-2017, involved in most of the big wars of that time-frame. I met Mittens for the first time in meatspace in 2011, before he built much of his influence and infamy, but the impression I got back then mirrors your bias and was confirmed on many later occasions. Ironically he himself comes to the same conclusion, if a decade late: "... has resulted in [] my presence being a net negative for the wider tribe". For the record I think that Goons are still a net positive for Eve despite the many overstepped limits, but that is debatable.
Comment · 4 years ago
There are many possible reasons for images not looking so sharp. From the top of my head:

  - When not stopped down, most lenses are not that sharp, especially older ones.
  - Most sensors employ an anti-aliasing (lowpass) filter that blurs the image.
  - The smaller the photosites, the worse the signal-to-noise ratio.
  - Bayer interpolation.
  - Less then optimal post-processing, like aggressive denoising and sharpening with too large of a radius
  - Compression artifacts and color sub-sampling.
  - Analog outputs are usually bandwidth-limited (lowpass filtered) for EMI compliance reasons. Not an issue with an all-digital workflow of course.
Comment · 4 years ago
No. Light is quantized (photons), as is analog film (emulsion crystals remain clear or turn dark, never in between). Virtually all modern DSLRs and DSLMs have 14 bit sensors, which results in quantization noise below the noise level of the rest of the system.
Comment · 4 years ago
Indeed. A similar thing happened in the HiFi loudspeaker industry: If manufacturers simply pursued higher fidelity they'd converge on flat (on/off-axis) frequency response, near perfect impulse response etc. making them sound more similar. This is a big problem for branding so instead you'll find intentional imperfections in speakers above a certain price point to produce a certain signature sound.
Comment · 4 years ago
Indeed, for the last two decades the first movement of Soil Festivities has been my go-to track to get me in the zone when I have to get any serious writing going. It just flows so nicely.
Comment · 4 years ago
Yes, it is of course based on the Cyberpunk TTRPG IP, which sets many world building aspects. However if compare the content of the Cyberpunk 2020 TTRPG guidebook with what is in 2077 you'll quickly notice the monumental difference in scope and how much the latter drew of these other works in ways obvious and subtle.
Comment · 4 years ago
Just as the Witcher games are basically fan fiction paying homage to Sapkowskis books, CP2077 needs to be seen as a homage to many classics of the cyberpunk genre. Neuromancer, Snow Crash, Blade Runner, Ghost in the Shell to name a few obvious ones (I also see a lot of Elysium in it, FWIW). The story CD Projekt synthesized based on the concepts of these works is very fitting and surprisingly consistent, IMO. And because it's a homage, criticizing the lack of original ideas in the plot/world misses what the creators apparently set out to do. What _can_ be criticized is that they fell short of their technical ambitions. And despite its flaws, I found the game to offer quite a remarkable experience.

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