xr2k_enjoyer
Joined 1 year ago
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Member since
Aug 15
Joined 1 year ago
1. Sending GETSTATUS always causes the connection to drop.
2. Sending the first "correct" ROUTE packet causes the server to go down for a while.
3. Sending GETMAIL for the email after the hint email (4th one in my case) causes the connection to drop.
@richmans Happy to be playtesting your game, but I would be glad if you can reply to this comment so that I know this is being read.
By the way, do you have a contact method other than comments on HN?
With regards to issue 2, I wasn't referring to the delay between between the route packet sent and the route packet received. It's when I finally send a packet with the right daily access code encrypted with the handshake key, I'm unable to continue playing for an hour or so, because the server stops sending anything (even the "hello" packet).