withoutboats2
Joined 5 years ago
Joined 5 years ago
Fortunately, Niko Matsakis blogged about our design discussions at the time. You can read more here and in the linked predecessor posts (at the time we were calling GATs "ATCs") https://smallcultfollowing.com/babysteps/blog/2016/11/04/ass...
What is "not comprehensible for a mortal" in this situation is why adding a generic to an associated type is a long-anticipated feature that took years of development to support. This is related to the "incomprehensible" discussion that occurs around this feature, talking about type functions and higher kindedness and all of these mathematical formalisms. But this discussion is just happening among practitioners and enthusiasts schooled in a certain jargon and area of arcane knowledge. It doesn't mean you need to understand any of this to just use the feature.
It's like people saying the internet is "not comprehensible for a mortal like myself" because most people do not have the background to properly understand IP/TCP/HTTP and how things like this undergirdle the technology that they use. And yet they use the internet just fine. If the design has succeeded, you should not need to even hear words like "higher kindedness" before you can make your associated type generic.
Possibly the system design is imperfect and the abstractions leaks and you as a user have to learn more than one would hope in order to successfully use the tool to accomplish your goals. Rust doesn't have a perfect track record here.
The entire point of GATs was to carve out a design space that solved peoples' problems without being so high-minded as monads and HKT and so on. Unfortunately, a lot of people who like monads like to talk about GATs in the same way. But its really as simple as this: when you add an associated type to a trait, you can make that type generic, the same way you can make a type alias generic when its not in a trait. The whole point of specifying GATs and not a more general "HKT" is that it's an obvious extension of the existing language.
There are lots of useful traits that you can't define if you can't make an associated type generic, so people are excited to have this feature.
It turned out that implementing this in rustc took a very long time, because refactoring the typechecker of rustc to support this was challenging. But that doesn't mean the feature itself is complicated or difficult to use. The whole point of GATs is that it shouldn't really feel like a feature once it's done: naturally, if you are writing a trait with a method that returns `Self::Foo`, but you need it to be `Self::Foo<T>` or `Self::Foo<'a>`, you can just do that, rather than the compiler telling you that it's not supported.
As the primary mover of the MVP (who stopped working on Rust shortly after it was launched), I'm really sad to see this. I certainly didn't imagine that 3 years later, none of the next steps past the MVP would have even made it into nightly. I don't want to speculate as to why this is.
I also recommend avoiding async if you don't need. Unfortunately for people who don't need it but do want to do a bit of networking, a huge part of the energy behind Rust is in cloud data plane applications, which do need it.
The uses of unwrap in the projects the GP cited are overwhelmingly in tests and examples, which are not expected to handle errors in the same way as application code. The remainder are mainly lock poisoning unwrapping, which is a completely endorsed idiom.
However, the ground truth is that the design of significant new language features basically stopped in 2018. The work now is shepherding through the language extensions the project already committed to in the first few years after 1.0. For example, const generics, which will have a stable MVP in the next release, was first begun in 2017. Generic associated types, which are still not near stable, in 2016.
And my own view, these remaining features are a nearly "feature complete" Rust. Future extensions will be either more niche (a lot of attention in the last few years has been aimed at features to make writing unsafe code less error prone, which wouldn't visibly impact users who write only safe code) or less substantial (such as a syntactic sugar that would improve a lot of users lives, but not deeply change how they write code). And that's actually very good.
You often do want to cancel them in some branches of the code that handles the result (for example, if they error). It indeed may be prohibitively expensive to wait until cancellation is complete - because io-uring cancellation requires a full round trip through the interface, the IORING_OP_ASYNC_CANCEL op is just a hint to the kernel to cancel any blocking work, you still have to wait to get a completion back before you know the kernel will not touch the buffer passed in.
And this doesn't even get into the much better buffer management strategies io-uring has baked into it, like registered buffers and buffer pre-allocation. I'm really skeptical of making those work with AsyncRead (now you need to define buffer types that deref to slices that are tracking these things independent of the IO object), but since AsyncBufRead lets the IO object own the buffer, it is trivial.
Moving the ecosystem that cares about io-uring to AsyncBufRead (a trait that already exists) and letting the low level IO code handle the buffer is a strictly better solution than requiring futures to run until they're fully, truly cancalled. Protocol libraries should already expose the ability to parse the protocol from an arbitrary stream of buffers, instead of directly owning an IO handle. I'm sure some libraries don't, but that's a mistake that this will course correct.
I only have a layman's knowledge of this part of history, but this strikes me as unlikely. Surely something was known of him for some time in other sources, probably hundreds of years at least, before those source were also lost? The loss of knowledge is also second-order: we have lost knowledge of what was known to our predecessors.