whelming_wave
Joined 7 years ago
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Member since
Feb 4
Joined 7 years ago
though i can also imagine them going through that effort when they don’t, so…
[1]: an oxymoron, I know
tput is a neat command that I wish got used more! I also use `tput cnorm` to ensure the cursor is visible.
Heresay, but from what I've heard modern games may ship multiple copies of some assets with different levels or features so they can be loaded as a sequential read off the disk. While a block-oriented compression algorithm might sync up more reliably, if you're packing 200MB of assets for a level and they're all compressed to take advantage of the fact they'll be read sequentially could mean a change 25MB in would still ship ~175MB of changes.
pkgs.nix
for pkgs.gfortran
then changing the `.replit` file to compile and run a hello world example I found online. Worked great!